Rockets are the most effective way of taking out a target due to their slight ability to track the target, high damage, and splash effect. However, after firing one rocket, you must wait until the rocket has exploded until you can fire it again. Rockets can also be fired separately by setting their action keys to other keys. The default key is 'F'. The maximum amount of rockets on a craft is 12.
- High damage
- Slight Tracking Ability
- More max amount on craft
- The rocket itself regenerates shortly after firing
- Slow reload (if you missed your target)
- Very slight delay in the firing of around 0.2 seconds
- If two craft are behind each other from your perspective, the rocket may track the wrong target
- Takes up a reasonably large space (1x3 blocks)
- Cannot hit underwater targets and explodes upon contact with the water
- Slow speed (unless facing enemies head-on, or being on their six, one must always apply lead hit a target)
Guns are the second choice of weapon for many players due to the fact you can hold down the left mouse button and spray bullets into your enemy. The fire-rate is an estimated 4 to 5 bullets/sec. The gun fires one yellow bullet and one red tracer per click. As it's hard to judge where it's being aimed using Motor 2 it's suggested to build a gunsight for more accuracy with a camera for more precise aiming.
- Physically small space needed (1x1 block)
- High rate of fire
- Can hit underwater targets unlike the Rocket
- Bullets travel reasonably fast
- Low damage (to blocks)
- Light bullet drop (not as bad as it used to be though)
- Limited bullet range
- Less max amount than rocket
Explosive Block and Ball
The third weapon is a player's arsenal are the Explosive Blocks and Explosive Balls. In my opinion, these are the most versatile. One could use these blocks to build missiles, bombs, torpedoes, depth charges, mines, and much more. They can be set to explode on impact and be armed on the key. You can also alter their explosive range and alter the blast pressure. I am not completely sure what the blast pressure is, but it is interesting altogether.
- Playroom (setting arming key, explode on impact, range settings)
- If rigged with Ballast Blocks, can hit underwater targets
- Ability to create advanced weaponry (Mines, guided cruise missiles, torpedoes)
- Very Large max amount (150 for the individual block types, or 300 total)
- Limited use (after exploding the block, you need to respawn your craft to use that block again)
- High chance of self-destruction (i.e. if blocks are set to explode on impact and you accidentally crash into terrain, they will explode and blast your craft apart)
- If you are targeting a ground or a seaborne target, a person with good aim can shoot your explosive block into oblivion before it hits them.
The fourth weapon usable by the player is the elusive Lava Spitter. This weapon was accessible by going into the mountain range and performing a series of simple tasks such as turning wheels and handling buttons. However, with Update 96, the event in which this weapon was available was removed. By my own observations, this weapon is hardly ever used correctly. When activated, a billowing red smoke ejects itself from the nozzle. The lava-type liquid in the launcher is seen swirling around when activated. The smoke will spread out in a cone shape from the lava spitter. This makes it the weapon with the most spread in the game. When hitting a target, the affected blocks will turn black, producing a sharp hissing/burning noise. After enough hits, the blocks will break off and oof into non-existence.
- Large spread (helpful when hitting multiple weak spots)
- The cool factor of spitting lava on to unsuspecting enemies, making them look like Anakin just stepped into a too-hot Jacuzzi.
- Less space occupied than the Rocket (2x1)
- Very limited amount per craft (2)
- Spread (hard to hit a thin/small target)
- Absolutely abysmal range
- Only available with the Summer Event items
The only contact-based weapon in-game is the Cutter. Then the block itself looks much like a Pontoon, although it is a lot sharper. It appears to be some kind of crude ram, breaking blocks off of crafts when rammed. I have noticed that this block is just thrown onto crafts, or even used as a wedge. Surprisingly, the Cutter also deals damage to a player.
- Massive amount of available blocks (as much as regular blocks or wedges)
- Can deal a lot of damage when used in conjunction with other weapons
- Can also damage players
- Takes up little physical space
- Can only damage one block at a time
- Can only be used in CQC
- Needs to be visible (ie you cannot place it inside your craft as you can with a Rocket, for instance) and is thus vulnerable for enemy fire
- Needs (some) speed in order to deal damage
Next up is the Firework part. It looks and functions pretty much like a Hydra rocket pod with an adjustable range. Spamming the fire button will allow you to get off about 30 rockets/min. You can find at the end of the small pier down by the sea. The part, along with all the new winter items, was removed on March 1st, making it unobtainable. The weapon is extremely powerful if used correctly. However, you can only use 4 and the rockets aren't guided. You can also use this part for a flak gun. Possibly the only weapon able to be used in both modes, non-PVP and PVP.
- Rapid fire
- Adjustable range
- High projectile speed
- Physically small space occupied (1x1)
- High damage
- Very low max amount (4)
- Low range (compared to the Rocket)
- Cannot be used underwater due to the same problem as the Rocket
The most recent addition to the Plane Crazy arsenal is the Water Jet. The model of the weapon looks and functions a lot like the Lava Spitter. However, instead of spitting fire, it spits out water. The cone has much less range and spread then the Lava Spitter, and also it doesn't seem to start out exactly in front of the nozzle, instead it seems to appear 1~2 blocks ahead of it. The maximum capacity for this weapon is 6.
- Less spread than Lava Spitter
- Larger number available than Lava Spitter (6)
- Is found in the same place as it, so as easy to obtain
- Low range
- Low spread (can be a con if you're trying to hit certain areas of a target)
- Jet doesn't directly come out of the nozzle
- Harder to see where the water is headed